To make a game is a nice journey, every tiny task is huge. So, I know that i want the game to be playable on PC, but it's much easier for people to try if its available on HTML5.
Yesterday i spent all day to make a build of MM to work on HTML5. I've already tried this before without success, and now its done.
It's not perfect, but at least it works...
The HTML5 does not seems to support menu blur layer that i used on pause menu and game over screen, so everything is black on these screen. Also it show hidden stuff on tile maps and now the sky is blue (and the book is on the table) . The sky was hidden cause i was testing the parallax with different layers.
Get MM - The MilhoMan
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